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If so, we will not need the base module and only combine the other 4 in the way we want in Scenic.įor now, let's use the externally-combined 4-module environment (shown below) to move forward to editing controller.
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A question: Can Scenic take multiple modules, assemble them, and export into 1 solid so that Webots can use without giving errors? Your browser does not support the video tag. the ditch in the video below), the error was gone.īy combining all 4 modules into 1 environment and imported into Webots as 1 solid, robot moves without warning. Well, deleting the base did not solve the problem - 2nd potential reason: too many individual solid (plus bounding object).
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To build the environment, the 4 modules are on top of the base (with overlays). I tried to adjust WorldInfo.basicTimeStep but it did not work - 1st potential reason: the base. If this problem persists, try simplifying your bounding object(s), reducing the number of joints, or reducing WorldInfo.basicTimeStep." Whenever this error shows up during simulation, the robot goes crazy. Your browser does not support the video tag.Ĭhallenges: Well, there is a problem: I received this error "WARNING: The current physics step could not be computed correctly. (the base can be seen beneath the small ditch, that's why i chose to use base, otherwise, it will be empty and robot will fall) Across small ditch, ditch is scaled down. Simulation (with hard coded target location, for now) 1. If we import this slope, we can not change the incline angle in Webots since it is a solid piece.ĥ. Mountain: the dimension is 1.25m x 1.25m.Ĥ. The dimension for this base module is 2.5m x 2.5m.ģ. I decide to use this base in case we want to scale the other modules (the resized modules may have different sizes and can not be puzzled together). Other modules will be laid on top of this base modules. (Note: all modules can be scaled and rotated in Webots.) 1. Based on Thursday's meeting with Daniel, I built the following environment modules:
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